Coalition based Game-Theoretic Routing Technique for Delay Tolerant Networks with Cost and Congestion Optimization
DOI:
https://doi.org/10.5281/zenodo.19513313Keywords:
Delay Tolerant Networks, Congestion Control, Game Theory, Network Performance, Wireless CommunicationAbstract
elay Tolerant Networks (DTNs) routing is a difficult but very important task, mostly because of the intermittent connection with the network as well as the necessity to effectively schedule the data packets and choose the best transmission path. These problems are also aggravated by the frequent network cut-offs. This paper is aimed at solving these problems by suggesting a new communication approach which is coalition building between network nodes. In this work, utility functions are developed that reflect three important elements of the performance of DTN capacity, cost, and congestion. Cost-based utility model uses a variety of parameters such as the connectivity status, availability of the gateway, distance of transmission and overloading of the node. To further improve the efficiency of routing, we propose a stochastic game-theoretic model which allows making adaptive and intelligent decisions when forwarding packets. Also, a congestion control scheme is formulated, with a special utility function in a game-theoretic model. Experiments show that the suggested method is a lot more efficient than the current routing protocols. In particular, the approach attains an average overhead of 52, as compared with 77 in the case of Plague, 66.5 in the case of PROPHET and 60.75 in the case of Schedule-PROPHET, which shows that the network efficiency has been significantly improved.
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